![]() ![]() ![]() If there are characters, pictures, musics, icons, visual effects, etc. I want to know if the player who bought my game has right to live broadcast and use my game to produce interesting videos to be displayed on youtube and other media and thus make profits? However, the characters, pictures, visual effects, background musics, icons and other contents in the game are all purchased by me from unity asset store. If someone wants to broadcast my game live in youtube, and I agree with him using my game for live broadcast. In this case, do I need to buy the professional version of unity? If I do not need to buy the professional version of unity, when I log in to unity to download the resources of unity asset store, the engine will ask me three questions:Ī,The previous year is no more than 200000 dollarsī,The previous year is no more than 100000 dollarsĬ,To use unity for non professional purposes?Ģ. But for the one developed with unity, the annual income is only 60000 US dollars, and the other 4 that are developed with Godot are 240000 US dollars. If the sales of the games I developed are more than $300000. But of the five games I developed, only one was developed with unity engine, and the other four were developed with Godot engine.My questions are :ġ. This charming creature has been reimagined and employed in modern fantasy fiction for books, the novel and movie Harry Potter and the Chamber of Secrets, and role-playing games, now you can have one in your game also Features: - Fully rigged, textured and animated. Games wouldnt see the light of day without asset stores. Basilisk is a legendary reptile reputed to be king of serpents and said to have the power to cause death with a single glance. According to Unity’s Asset Store’s boss Peter O’Reilly, they are absolutely mandatory. The asset stores aren’t reserved just for Unity, even Unreal has its own. If I only want to buy resources in unity asset store, such as musics, icons. The assets are both free and paid which is welcoming for the beginner developers. ![]() I'm an indie game developer, so far I develop myself.I may find someone to cooperate in the future. I have another two questions related to this question. You people explain if you can.until we are struggling and disappointing right? First of all, i think i must ask few questions.really disappointed with this and still struggling with this.ġ)Think about the assets made by unity, like Standard assets, textmeshpro.if they are not free to use for commercial (at least standard asset's character controllers), how dare you say it's free, if people can't use them commercially?Ģ)Think about the beginners like us, we are not experienced with these things yet, don't even know to create assets for us, don't have a bigger income to buy those assets.in this situation, if those assets called free are actually not free, what is happens to us? That's why most of people leaveing unity at their beginning.ģ)The next thing is, we can't separate, modify or do anything to those free models, but we can use them in commercial projects.think about it, what kinds of joke is that?Įxample:- imagine a free asset in asset 's just a gun with no hands.can we use that gun without adding hands into it in a first person shooter game? Without modifications are you really think it can be useful in or games? Is this a joke or something else? ![]()
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